If you can look closely enough, notice the tendrils in the Graf Rats? And the humans are coming up on that grave? Yeah…they’re now thinking and acting as “I’mrakul. But it does get at what’s happening to some of Innistrad’s citizens: Emrakul is both transforming and merging people and things together to form monstrosities that will ravage Innistrad. There are two other pairs of Meld cards, so it’s not a big thing in Eldritch Moon. You kill Chittering Host, your opponent will have to most likely draw into another Messengers to get his Rats to go at it again. Once it’s “de-Melded”, the two halves are no longer linked. If Stasis Snare hits it, both halves are exiled face-up. If an opponents can deal 6 damage to Chittering Host, both halves go to the Graveyard. One “effect” this does share with B.F.M: This is considered one card while on the Battlefield. In other formats? Is it worth 7 mana and 2-8 spots in your deck? If you’re on a budget, maybe. Messengers can help you get back the Rats. Removal isn’t so bad in Limited, and these are both Commons. So what do you get for a 7-mana investment? You get a 5/6 with Haste, Menace, and it gives your other creatures +1 power and Menace. You’ll exile them, flip both pieces over, and reconstruct them into one huge transformed creature.You control both, but you only own the Midnight Scavengers. In other words, if you control and own a Graf Rats and you steal an opponent’s Midnight Scavengers, they can’t Meld. You must both own (meaning *you* started the game with that copy in *your* deck) AND control BOTH permanents.For these two, it’s at the beginning of combat on your turn. To transform into Chittering Host, you have to keep in mind the following things: On the back of Graf Rats is another half. On the back of Midnight Scavengers is one half of Chittering Host (I’m assuming the bottom half, as it has the same collector number as the Scavengers). Introducing your 2-card creation: CHITTERING HOST! earlier if you’ve got a good memory and good reasoning skills. If this is 2 cards, do you have a Chittering Host on the back of just one of these? What? You get a 2-cost 2/1, it’s also a double-faced card…but the text makes no sense. Its play-style, as we will get to in more detail later, is also a little more remi. It’s a final set in a block where the Eldrazi emerge in an already established world, much like they did on Zendikar the first time they appeared. This…this is probably what you’re wanting to bring back with Midnight Scavengers. In terms of a follow up the Rise of the Eldrazi, Eldritch Moon fits the bill a lot better. It’s a double-faced card, as apparent by a sun/moon-looking symbol in the top-left and the text-boxed “5/6” with an arrow pointing to the back.īut what’s that next bit? “Melds with Graf Rats”? What’s Meld, and what’s Graf Rats? The artwork appears to show them robbing a grave, so it fits. For 5 mana (4+B), you get a 3/3 that puts a creature card with CMC 3 or lower from your graveyard to your hand. Let’s look at one preview card: Midnight ScavengersĪ pretty straight-forward card. How does that tie into what the new mechanic is? You need two cards to play one?” It was so massive, it took 2 cards to make! B.F.M., or Big Furry Monster, was a joke card in Unglued.
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